Daily Archives: June 30, 2012
It’s like when looking for something. Before something gets lost or is unknown, everything before our eyes is distinct; having a unique set of characteristics completely differentiating one thing from another. Funny thing when you actually begin a quest; a quest to find something that was lost. Everything almost begins to look like what you were looking for; you may even find something you were looking for but gave up on. It’s like a power barring you from finding what you set out for in the first place. Frankly, the more desperate you are to finding it the more you want to settle for the next closest bit, forgetting that the next closest has no place in a quest to find the unique; it either is or is not. The choice to settle for the next closest has failed many a quest; some settle for 1,000,000 while while 100,000,000 was round the corner; and the difficulty of beginning a quest compared to continue an ongoing one just makes it worse, or more pitiful.