Monthly Archives: June 2012
It’s like when looking for something. Before something gets lost or is unknown, everything before our eyes is distinct; having a unique set of characteristics completely differentiating one thing from another. Funny thing when you actually begin a quest; a quest to find something that was lost. Everything almost begins to look like what you were looking for; you may even find something you were looking for but gave up on. It’s like a power barring you from finding what you set out for in the first place. Frankly, the more desperate you are to finding it the more you want to settle for the next closest bit, forgetting that the next closest has no place in a quest to find the unique; it either is or is not. The choice to settle for the next closest has failed many a quest; some settle for 1,000,000 while while 100,000,000 was round the corner; and the difficulty of beginning a quest compared to continue an ongoing one just makes it worse, or more pitiful.
Strong and weak. In a sense no one or nothing is necessarily strong or weak. Classifying as strong simply means that a weak point hasn’t been found yet; and classifying as weak means that the weak point is fully exposed. So strength and weakness can both be varied by how well we exploit both our own and other’s weaknesses to our advantage. This can also mean that the weak have a better advantage over the strong because the weak have their weak point revealed and can learn to manage it, while the strong may have no idea whatsoever on what has the capacity to damage them; only to damage them when they least expect it. Then again luck is a part of one’s strength.